So wait...
Exploding kinetic-shifting armor... Scalar pulses...
I get that CFS should protect it but CFS, like any energy of any kind can simply be relocated using a superior projection system. ie, what happens when your armor's CFS fields affect one another or a starship passes too closely?
Or even, your enemy could develop a weapon specifically for this task, as a tactical warhead. I can see the point of them but the exploding function is a poor decision under the SARP.
Ideally, you want something that'll absorb it as potential energy, making the epidermis harden - next, it needs the response energy to push the round away and to expel or distribute the potential energy before it can harm the occupants...
Like a special liquid or gel that takes the impact force, transmuting that force through piezoelectrical behavior, leaving the object unharmed.
Sort of like putting an egg in a bowl of gloop and shooting the gloop with a 50 caliber rifle and the bullet bouncing.. Yet you can just reach in and grab the egg yourself if you're very slow and careful - but if you tug too sharply, it's like quicksand and you're trapped - it'd also be good for stopping Powered Armor boarding parties and even making smaller armor stick to bigger ones like flies to paper so you can really abuse them...
They wouldn't be able to grab on and hurt you because they'd be stuck against you then it's just a case of using...
Brb. Writing
something up... Just
answered a question that's been
bothering me for a while.